在Window_Message那里改,235-243行修改一下:
if Input.trigger?(Input::C)
if $game_temp.choice_max > 0
$game_system.se_play($data_system.decision_se)
$game_temp.choice_proc.call(self.index)
end
#######################
if $game_switches[1] == true
terminate_message
end
#######################
end
return
end