for i in 1..99
if $s1!=nil
@n=i
else
break
end
end
@new_comd_window=Window_Command.new(300, $s1[1..@n])
@new_comd_window.x=0
@new_comd_window.y=0
@new_comd_window.visible=false
@new_comd_window.active=false
在$game_map.update下面一行添加如下内容:
if $comeon==1
for i in 1..99
if $s1!=nil
@n=i
else
break
end
end
@new_comd_window=Window_Command.new(300, $s1[1..@n])
@new_comd_window.x=0
@new_comd_window.y=0
@new_comd_window.visible=true
@new_comd_window.active=true
$comeon=0
end
@new_comd_window.update
if @new_comd_window.visible
if Input.trigger?(Input::C)
$game_temp.common_event_id = @new_comd_window.index+$good
@new_comd_window.visible = false
@new_comd_window.active = false
end
return
end