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发表于 2005-11-20 09:57:02
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脚本编辑器-Scene_Menu
s1 = $data_system.words.item
s2 = $data_system.words.skill
s3 = $data_system.words.equip
s4 = "状态"
s5 = "存档"
s6 = "结束游戏"
@command_window = Window_Command.new(160, [s1, s2, s3, s4, s5, s6])
修改为……
s1 = $data_system.words.item
s2 = "状态"
s3 = "存档"
s4 = "结束游戏"
@command_window = Window_Command.new(160, [s1, s2, s3, s4])
对应的下面29-40行同样得改一下。
@command_window.disable_item(0)〈=这个括号里的数字。
s1对应0,s2对应1...
if $game_party.actors.size == 0
# 物品、特技、装备、状态无效化
@command_window.disable_item(0)
@command_window.disable_item(1)
@command_window.disable_item(2)
@command_window.disable_item(3)
end
# 禁止存档的情况下
if $game_system.save_disabled
# 存档无效
@command_window.disable_item(4)
end
修改为……
if $game_party.actors.size == 0
# 物品、状态无效化
@command_window.disable_item(0)
@command_window.disable_item(1)
end
# 禁止存档的情况下
if $game_system.save_disabled
# 存档无效
@command_window.disable_item(2)
end |
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