- 注册时间
- 2010-1-3
- 最后登录
- 2010-11-20
④见习
腿神姐真的很温柔&
- 积分
- 408
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发表于 2010-1-19 11:55:33
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显示全部楼层
- class Game_Actor
- def learn_skill(skill_id)
- if skill_id > 0 and not skill_learn?(skill_id)
- @skills.push(skill_id)
- @skills.sort!
-
- if $game_switches[$不显示技能视窗]==false
- skill_item = $data_skills[skill_id]
- skill = Window_Base.new((640-300)/2,128,300,100)
- skill.contents = Bitmap.new(skill.width - 32, skill.height - 32)
- actor = self
- actor_bitmap = RPG::Cache.character(actor.character_name, actor.character_hue)
- skill.contents.blt(0, 0, actor_bitmap, Rect.new(0, 0, 24, 24), 255)
- skill.contents.draw_text(0 + 28,0,240,32,self.name + "获得了技能∶")
- #──声效,可以自己改
- Audio.se_play("Audio/SE/"+"007-System07",80,100)
- skill_bitmap = RPG::Cache.icon(skill_item.icon_name)
- skill.contents.blt(0, 32, skill_bitmap, Rect.new(0, 0, 24, 24), 255)
- skill.contents.draw_text(0 + 28, 32, 212, 32, skill_item.name, 0)
- skill.opacity = 160
- for i in 0..30
- Graphics.update
- end
- for i in 0..10
- skill.opacity -= 30
- skill.contents_opacity -= 30
- Graphics.update
- end
- skill.dispose
- end
- end
- end
- end
复制代码 在空白页新插入这段脚本。别把前个覆盖0.0 |
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